Prince Cipriano (“Cip”) is the young, bookish figurehead of House Lovell. Cip was thrust into the seat of power after disgrace marred his parents’ reputations. A reluctant and reserved leader, Cip has been slow to make the social alliances that The Great Game require of him. Luckily, he has The Tell to help him.
Relationships
- Arendt Keller, an equally reserved swordsman of House Battalia, whom Cip commiserates with at parties.